![]() Offers the second highest one-handed Ranged attack bonus in the game, outclassed only by the armadyl crossbow.Like all Barrows equipment, it degrades and will fully degrade after 15 hours of combat.If worn with the rest of Karil the Tainted's equipment, it offers a set effect which lowers the target's agility level (only works on players).It is the only two-handed crossbow in the game and is also the fastest crossbow.Has the furthest attack range of any bow or crossbow in the game (tied with composite bows) of 10 squares.Has the attack speed between that of a shortbow and crossbow.Offers a ranged strength of +70 when imbued or in top condition.The bow must be imbued or fully charged to maintain its highest ranged bonuses.Offers a special attack where the player's accuracy is increased by 100% (dependent on ranged level and gear used).It is the only crossbow that offers a prayer bonus.Has a slightly longer attack range than other crossbows.Offers a special attack which increases accuracy and damage by 25% each for one shot.Ava's accumulator and device will not retrieve fired javelins, neither can they be picked up.Requires completion of Monkey Madness II to equip.The ballista is 2-handed, forfeiting your options to use any type of shield.Has the highest ranged bonus of any ranged weapon, including a +15 Ranged Strength bonus.Has 25% chance to inflict venom on an opponent.Offers a special attack where damage is increased by 50% and heals the wielder by 50% of the damage dealt.Has an attack speed of 7 (same as darts) in a non-pvp encounter or attack speed of 6 in a pvp encounter (same as shortbows).Bonuses stack with the darts that are used to charge the blowpipe (up to +78 ranged attack and +60 ranged strength with dragon darts).Requires Zulrah's scales (up to 16,383) and any unpoisoned darts to charge.Offers an attack speed of that of a longbow.Uses arrows as ammunition up to and including dragon. ![]() Has a passive effect where the higher the target's Magic level is, the more accurate and damaging the bow becomes.so not bad if you are getting bloodvelds for slayer or anything else that is a big defenseless meat bag you can stick with sharp pointy things and not miss often.Comparison between other ranged weapons Picture Knives/darts are good on things with lowish range defense only cause their accuracy is poor. Emerald(e) for special things like metallic drags where you cant kill em fast so need to have poison hits helping you out, Ruby(e) for high hp and high armour guys ( quest bosses, gwd bosses, mith drags, kbd, kq, corp beast and the like ) with Diamond(e) as a finisher once their hp is down enough to make the blood drain spec less effective.Įven the bone/dorgeshaun crossbow + bone bolts ( cheapest range ammo you will find anywhere but still very good ) is a better choice combo than MSB + mithril arrows or weaker, let alone Zaniks cbow which is even more powerful and accurate, so the MSB is nearly obsolete once you can use it in my opinion. Broadbolts are probably the best ammo in the game in terms of cost VS usefulness and accuracy and damage. And when you get higher lvls that you dont need the uber accuracy and can murder black demons easy, then the rune crossbow is better and the dbow becomes pretty useless as a training weapon. Not on metallic dragons obviously or anything else that shoots back. For when you need the super accuracy of the dark bow to punch through heavy armour on things that are normally resistant to range. Dark bow is a very niche training item, only useful for must-range high armour things like black demons and kalphite guardians, and only at mid-high range lvls.
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